The Reckoning is the first of the Quake 2 mission packs, dropping about 6 months after the original game. It adds: Enemies: 3 new guards. One with a crappy version of the Hyper Blaster, one with a laser (ugh, hitscan) and one with the new ion ripper. They kind of set the tone for the whole expansion. They're not substantially stronger than the original three guards, they're just annoying. The "Beta class" enemies. Brains (covered already), Iron Maidens (all of about a dozen of them, with homing missiles), Gladiators (with a shield and the shitty phalanx, thus making them weaker overall), and the Super Tank (same as before, but with a plasma shield). And two actual new enemies. The Gekk, acid spitting xenomorph like things. They're pretty cool, and can climb walls and stuff, but get a little monotonous. Would've loved if they fought the Strogg, just to add some flavor. They seem to gib more easily than most enemies. And Repair Bots, which revive dead Strogg. ...